Academic Projects... a sampling of projects developed during my graduate studies at Parsons School of Design Design & Technology Program, completed Spring 2008.
M + m: Mentors & Mentees
[2008]
Information Architecture: with Jeannie Joshi, Doris Yee and Misato Yamada
A hypothetical proposal to create a social networking platform to connect NYC high school students to working professionals interested in mentoring. Included interface mock-ups, implementation calendar and potential sponsors. See powerpoint.
A hypothetical proposal to create a social networking platform to connect NYC high school students to working professionals interested in mentoring. Included interface mock-ups, implementation calendar and potential sponsors. See powerpoint.
Disappearing coin
[2008]
Magic++: with Ji Yeon Choi, Kyle Li, and Elie Stevenson
A project using openframeworks collaborating with tech magician Marco Tempest. Use some C++ to make a coin disappear and reappear in a hermetically sealed box. Take a look at the project blog. See demos: video 1 and video 2
A project using openframeworks collaborating with tech magician Marco Tempest. Use some C++ to make a coin disappear and reappear in a hermetically sealed box. Take a look at the project blog. See demos: video 1 and video 2
Fission
[2007]
Major Studio (final)
A file + folder visualization interface designed to reveal files buried in nested folders. Includes a Python crawler, XML-based log and a Flash interface. A precursor to my thesis project, Geode. Launch Fission prototype (note: it is a bit clunky; possible XML files are output.xml, output2.xml, output3.xml, output4.xml, output5.xml).
A file + folder visualization interface designed to reveal files buried in nested folders. Includes a Python crawler, XML-based log and a Flash interface. A precursor to my thesis project, Geode. Launch Fission prototype (note: it is a bit clunky; possible XML files are output.xml, output2.xml, output3.xml, output4.xml, output5.xml).
Shatter
[2007]
Major Studio: with Jeannie Joshi
An art installation piece that produces light and sound based on local mobile and wireless radiation. A commentary on the pervasive invisible.
An art installation piece that produces light and sound based on local mobile and wireless radiation. A commentary on the pervasive invisible.
Farmer Jon
[2007]
Casual Game Lab
A fairly simple flash game that requires some fast resource management skills to keep crops growing. Gameplay still needs some finesse, but msot of the mechanics are there. Play it.
A fairly simple flash game that requires some fast resource management skills to keep crops growing. Gameplay still needs some finesse, but msot of the mechanics are there. Play it.





