Put your touch screens away, it's time to get spatial

Hot, hot demo of gspeak platform that post-shadows the interface shown in the movie, Minority Report. Built by Oblong industries, this collaborative interface combines multi-screen displays with spatial hand tracking movements through special gloves. More about it here.

g-speak overview 1828121108 from john underkoffler on Vimeo.

money money money

in

Perhaps I should create a new blog section called 'Rambling' since this post does not really qualify as a 'finding' per se, though it is based on sources I've read recently.

The last several weeks have been a shock to anyone interested in the soundness of the U.S. financial system -- that 'anyone' is, directly or indirectly, knowingly or by extension, almost everyone in the world. For Americans and non-Americans alike that interest in the U.S. economy comes from a dependence that becomes most clear at times of crisis.

stepping out of the mud

Have you seen this image?


What about this one...

Information Overload is not the problem

Clay Shirky gives an excellent talk re-phrasing the conundrum of information overload. He explains that information overload has existed for centuries (at least since the printing press), so it is not a problem, it is a fact, or a condition that we have naturally immersed ourselves. The problem however is not an increase in information, but that our filters (social and institutional, not just technological) are no longer working.

Re-gaming thought

Two recent findings that highlight different futures for gaming, and what it means for education and communication.

This first is a fun flash game (light bot). The objective is give your bot a sequence of instructions that lead it from the start position to a designated end point, and it gets more interesting when you start to build in a couple of functions (so you don't rewrite repetitive instructions), although it would be interesting if it also incorporated other programming building blocks (arrays, classes, etc.) -- version 2?

The second is a TED talk by game designer David Perry, who starts by asking the question Will video games become better than life? And he comes up with some interesting examples pointing to what he imagines will happen with games, not just in terms of visuals, but in terms of richness of emotional experiences.

Data viz humor

Time to geek out with some humorous items related to data viz. I find these items most curious, because they hint at the growing social acceptance of visualizations as a popular forms of communication -- no longer restricted to the financial graphs, scientific models or 8th grade math class.

1 - demetrimartin.com - this guy does some sort of stand-up data viz comedy, clever and inspiring as data viz relates to art.

2 - graphjam.com - a gathering of data viz graph/chart humor of diverse quality. Here are two classics from the 80's...

10 interfaces of the future?

Smashing Magazine posted a list of 10 futuristic interfaces.

Between clever games, brainwave operated interfaces and holographic displays, there are some pretty nice ideas. Most look like constructive re-imaginings of HCI (human computer interaction). So hopefully in the not-too-distant future we can bust out of the chains that bind us to mouses and keyboards. Admittedly this is already occurring with mobile devices and touchscreens, but not really for general work-related purposes (typing, photo-editing, coding, etc.).

And more interesting, what lies beyond the standard interface model, WIMP (Window Icon Menu Pointing-device)?

Ravin Balakrishnan - a very productive interface developer

Murphy pointed me to this Ravin Balakrishnan's website. He's a professor at the University of Toronto doing some great work in interface design and HCI.

tenori-on go!

Yamaha has come out with this pricey but fun music creation gadget, Tenori-on -- it's kind of like a drum machine only more visual and cooler. I think it's an interesting example of interface as it relates to a multi-touch grid surface (ie. room-sized interface). I can definitely imagine applying this same idea to a large dancefloor experience. Also, it shows some nice use of a lo-res monochromatic display.

Tenori-On Ambient Demo from Arctic Sunrise on Vimeo.

Internet's effect on scientific research

Related to a previous post on the effects of internet on collective knowledge and wisdom, I just came upon this article in Wired by Brandon Keim: Is the Internet Bad for Science?

"The forced browsing of print archives may have stretched scientists and scholars to anchor findings deeply into past and present scholarship. Searching online is more efficient ... but this may accelerate consensus and narrow the range of findings and ideas built upon."

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